Review: Rolls and Rivalry (Gaming and Romance #3) by Kristy Boyce

Rolls and RivalryRolls and Rivalry by Kristy Boyce
My rating: 4 of 5 stars

Rolls and Rivalry is the 3rd-book in Kristy Boyce’s YA-Romance series now called Gaming and Romance. I could be mistaken, but I believe this series used to be known as the Dungeons and Drama series.

Regardless of the series title, these are a set of companion novels that all involve RPG-Gaming, in particular, as you might have assumed, Dungeons & Dragons.

These novels are companions really in theme-only, meaning there’s not a lot of character crossover. Therefore, you are free to read them in any order.

There are very small cameos of past characters, but I don’t feel like if you miss the reference it will cause you to enjoy the book any less. The cameos are more like Easter Egg bonuses for loyal Readers.

In this installment, we follow Hazel, who is getting ready to enter her Senior year in high school. Hazel has been an active participant in her high school Color Guard since she was a Freshman, and we start the novel with Band Camp.

Hazel is now Color Guard Captain and feels a lot of pressure in that role. She’s striving to gain respect for herself and her fellow Guard members with the rest of the marching band, who seem to look down on them.

In the midst of all of this pressure, Hazel’s best friend from childhood, Max, returns to their school after having moved away following his parent’s divorce.

Hazel is initially excited to have him back, to have a chance to rekindle their friendship. Admittedly, Hazel had a bit of a crush on him when they were younger, and upon seeing him again, she can tell that hasn’t changed.

But Max is a member of percussion, and those two groups, percussion and the Guard, do not get along. In fact, Max seems to be falling into the jerk percussion role well. He gives her the cold shoulder in front of everyone.

Unfortunately, Max is showing up at her house every Sunday, just like the old days, because his Mom has rejoined Hazel’s parent’s D&D group.

Hazel is finally at a point where she is ready to run her own D&D group, and since people aren’t exactly lining up at her door to join, she offers to have Max join. He’s super into D&D, and he’s at her house on the weekends anyway. He’s also easy on the eyes; it just makes sense.

Also joining them are Hazel’s best friend, and two younger members of the band, one Guard member, and one percussion member. Look at Hazel, building bridges.

D&D is a fairly intimate game. You really come to mesh with the people you’re playing with. You bond over the campaign as you batter around ideas and create whole new worlds with your joint creativity and imagination.

As you can imagine, with their preexisting relationship, Hazel and Max start to see each other again with fresh eyes. Maybe their constant bickering is masking other feelings they’re too afraid to express…

This was so, so good. Kristy Boyce writes such fun and realistic characters. The relationships are also always so endearing and compelling.

I love how the D&D group was incorporated into this. There was just enough details of game nights and the campaign for my liking. It never overshadowed the rest of the story, which I appreciated.

I had moments where the marching band element seemed a bit too much for me. It’s not something I could relate too as it wasn’t part of my experience, but it was a huge part of Hazel’s experience, and because I came to care about her so much, I came to care about the band’s success.

I think around the 40%-point, that’s when I was truly pulled in. I was waffling initially, but the cuteness soon started to come out and I was hooked.

I feel like Hazel showed a lot of positive growth over the course of the story. She started to stand up for herself more, including with her Mom, who was a bit overbearing. I also loved seeing Hazel and Max get their friendship back. Romance aside, being friends first is so important to me, and I love how Boyce developed it here.

I would highly recommend this to YA Romance Readers, or anyone who is looking for true to life representation of RPG in their stories. All of the books are super cute. Read one, read them all. I’m very happy that I have.

Thank you to the publisher, Delacorte Romance, for providing me with a copy to read and review. I look forward to whatever Kristy Boyce releases next!

View all my reviews

Review: Roll for Romance by Lenora Woods

Roll for RomanceRoll for Romance by Lenora Woods
My rating: 2 of 5 stars

Roll for Romance follows Sadie, an artist who has been working in marketing in New York City. After suddenly losing her job, she’s in need of a shake up and decides to accept her best friend’s offer to go stay with him for the Summer in his small Texas town.

I don’t remember her BFF’s name, so let’s call him Frank. Frank is super into D&D and also finally convinces Sadie to join his group. He couldn’t be happier.

It’s there she meets Noah, a hot bartender, who also happens to be new to the area. There’s an attraction, and the two end up spending time together outside of game nights.

In fact, Noah is even able to secure some work for Sadie at his bar, so they’re forced to spend even more time together. They needed a mural painted and Sadie seemed like the perfect fit for the job. That was pretty much the only element I enjoyed.

Honestly, I should have DNFed this one at the halfway point. I was bored out of my skull. I didn’t feel anything for Sadie. I just didn’t care about her at all. She felt extremely flat and unemotional to me. IDK, maybe I’m just a bitch, but even though I liked Noah initially, even he came to bore me.

There was just nothing exciting or engaging about this romance, IMO. It felt like their connection was solely the fact that they were both new to the area. I just felt no spark at all between them.

Additionally, with the D&D game, we DID NOT need to go into the campaign in the depth that we did. It was awful. Every character in the group, of course, has their own character in the game, an there’s entire sections of their characters in the campaign and it completely kicked me out of the romance every time we got to one of the sections.

I’ve enjoyed gaming in stories before and have even loved books with D&D groups involved, but usually it’s more the banter amongst the group and the interactions they have on game night versus the actual campaigns!

Overall, I was just extremely bored by this. I wanted a cute, fun, kicking my feet romance between two characters who happen to also play D&D. Instead, I got two bores plus entire sections of fantasy campaigning. No, thank you.

But with this being said, just because this didn’t work for me, doesn’t mean it won’t work for you. There are some glowing reviews of this story, so people are definitely enjoying it. Don’t let me rain on your parade. If you think it sounds good, I encourage you to pick it up and give it a go!

Thank you to the publisher, Dell, for providing me with a copy to read and review. Though I didn’t walk away having found a new fave, I’m still glad I gave it a shot. You never know until you try.

View all my reviews

Review: Wildcard (Warcross #2) by Marie Lu

Wildcard (Warcross #2)Wildcard by Marie Lu
My rating: 4 of 5 stars

**3.5-stars rounded up**

Wildcard is the concluding book in Marie Lu’s Warcross duology. For some unexplainable reason, I preordered this book for it’s 2018-release and then never read it.

Even with Warcross being my favorite YA-book of 2017, I didn’t read it’s sequel. Honestly, what’s wrong with me?

Recently, I reread Warcross in order to finally be able to finish off this duology, and of course neither book disappointed. Lu is incredibly talented at her world-building, thought-provoking concepts and engaging character work.

This was devastating though, NGL. It gets pretty heavy towards the end as the truth is revealed, but also offers up a lot of food for thought regarding terrifying future tech.

Even though it’s close to a decade old, I feel like this duology definitely holds up. I would absolutely still recommend it to anyone looking for a fast-paced and thrilling YA-SciFi story. Particularly if you love gaming elements in your stories.

As for me, I’ll certainly be picking up more from Marie Lu!

View all my reviews

Re-Reading Warcross by Marie Lu

Warcross (Warcross, #1)Warcross by Marie Lu
My rating: 4 of 5 stars

Upon reread, Warcross doesn’t quite live up to the 5-star energy that I felt the first time around, so I’m dropping the rating down to a 4-star.

I still really enjoyed it, and I stand by my experience back in 2017, but yeah, at this point it’s lost a bit of luster for me.

It still stands out in the YA SciFi genre though and I would absolutely recommend it. I’m excited to actually continue on and finally read the sequel. I can’t believe I never got to it.

The competition elements and the intrigue of what’s going on behind-the-scenes of Warcross is what really stood out to me this time through. Overall, I’m super happy to have revisited this story!

Previously:

Yessss, Marie Lu. I absolutely loved this. In fact, Warcross was my favorite YA book of 2017 and for good reason!!!

Emika Chen is a phenomenal protagonist.

She’s smart, super strong, both physically and mentally, as well as independent AF. Everything I aspire to be.

The gaming elements and competitive feel of this book kept it rolling along nicely with plenty of action.

The final two chapters were nothing short of AMAZING!!!

I loved the low-key social commentary about our times, real life issues and philosophical ideas that could be hotly debated. I was very pleasantly surprised by this aspect.

I cannot wait for the next book to be released. I know for sure I will be preordering it!

Update 3/3/21:

While it is true that I did, in fact, preorder Wildcard, I still have not read it. I loved this first book so much and I am afraid that the second book will disappoint me.

Does anyone else do this? Just me? I am really going to try to pick it up soon. I need to complete this duology and see what happens with my girl, Emika.

I need to DO IT!!

View all my reviews

Review: The Escape Game by Marissa Meyer & Tamara Moss

The Escape GameThe Escape Game by Marissa Meyer
My rating: 4 of 5 stars

The Escape Game is a fun and suspenseful YA-Murder Mystery centering around an Escape Room Game Show.

A concept, I say with confidence, was executed wonderfully.

Six months ago, the 4th-Season of The Escape Game ended tragically after one of the contestants, Alicia Angelos, was found murdered on set. Suspicions immediately fell on Alicia’s sister, Sierra, also a contestant, but without any proof, Sierra was never charged.

Now Sierra is back to play again in Season Five, but it’s not just a win Sierra’s looking for, she’s also looking for justice. Sierra’s new teammates include Adi, a celebrity’s son and cryptography expert; Carter, a math wiz and social media influencer; and Beck, an aspiring Game Master.

As the teammates begin to bond, they decide to help Sierra in her quest for answers. Soon enough they start uncovering clues to the true identity of Alicia’s killer.

As the games kick off, unsettling events seem to plague the team. Is it because of Sierra and her link to last season? Will they be able to put the puzzle together before one of them becomes the killer’s next victim?

The Escape Game was such a gripping and entertaining read. I ended up quite invested in it, even after a slightly rocky start. We meet the characters and get introduced to the game very quickly, and it took me a second to get my bearings with it all. Once I did though, I was hooked.

The Escape Room element was so well done. I loved how everything was described and how we got to follow along with our main characters as they worked through the various puzzles together.

The four MCs were extremely well-developed and likable. I loved watching them get to know one another and watching their various relationships blossom. They were each distinct and their personalities played well off of one another.

I’m honestly hoping this will get adapted. It would make a great Limited Series on Netflix, especially with all the intricacies of the various Escape Rooms. I would love to see them brought to screen. If it’s anything like what I was imagining in my head, it would be amazing!

Thank you to the publisher, G.P. Putnam’s Sons Books for Young Readers, for providing me a copy to read and review. I wasn’t sure what to expect going into this, and I’m so pleased with the experience I had with it.

I would love more books with these characters. I’m keeping my fingers crossed that happens, and if it does, I’ll be first in line for a copy!

View all my reviews

Review: Enchantra (Wicked Games #2) by Kaylie Smith

Enchantra (Wicked Games, #2)Enchantra by Kaylie Smith
My rating: 5 of 5 stars

Enchantra is the 2nd-book in Kaylie Smith’s Wicked Games Romantasy series. I loved the 1st-book, Phantasma, when I read it in 2024, and it single-handedly propelled me into my admittedly short-lived Romantasy Girl era.

And when I say era, what I mean is as is typical for me, I quickly purchased numerous Romantasy books and then never read any of them.

I’m not proud, but here we are. In fact, I even got an audio ARC of this book, which I was over the moon excited for, and I am just reading it now, over a year later.

Full disclosure: I didn’t listen to the audio ARC, I read my hard copy, which I received from Book of the Month. Anywho, with the boring admin out of the way, let’s get into the book, shall we?

In Enchantra, we’re following Ophelia’s little sister, Genevieve. At the end of the 1st-book, we learn that Vivi is getting ready to do some European travels. Even though Ophie has established an entire itinerary for Vivi to follow, Vivi has other plans.

Desiring answers about her mother’s past and her own true nature, Vivi heads to Italy to seek out her Mom’s old friend, and occasional pen pal, Barrington Silver, at his family estate, Enchantra.

Once there, she’s greeted gruffly by one of Barrigton’s many children, Rowin, who insists that she leave immediately. After traveling all that way though, Vivi is determined not to leave without answers.

One thing leads to another and she ends up getting sucked into the Silver’s lives and the insidious game of hide and seek they’re forced to play every year, solely for the entertainment of the Devils in Hell.

She’s forced to team up with Rowin, in a fake courtship, so that they may compete together as a couple. It’s her only possible chance of survival.

It’s enemies-to-lovers, it’s high stakes and it’s got a strong gaming element that I always enjoy. I actually enjoyed the games here even more than in Phantasma because of the family element. The family is fighting against each other to win, which made it feel more personal.

I loved the Silver family. There’s a lot of them and their relationships are complicated to say the least, but you can still feel the love among the siblings. Even when they’re trying to stab each other through the heart.

I loved the setting of Enchantra as well. The property was giving heavy Beauty and the Beast, but darker and more twisted, vibes. They even spent a lot of time in the library, though I wouldn’t want to sit on that couch ever again.

The game was played in rounds, with one family member selected to be the hunter and the rest of the players had to hide. It provided quite a bit of downtime for Rowin and Vivi to get to know one another, particularly since they needed to hide as a couple.

I loved the progression of their relationship and the push and pull as the attraction grew. Vivi is my girl, I adored her. She was strong-willed, defiant and a little mouthy, but she also had a strength and determination that I think ended up surprising Rowin in a good way.

Rowin was such a strong leading man as well. He was swoony and so hot. I could definitely understand why Vivi would become so enraptured by him.

The steam was fantastic too. Not too much, not too little, it was just right.

I also appreciated how evenly Smith distributed the action/family drama plot with the romance element. Neither one overshadowed the other, and I feel like there’s a real art to that. It’s executed so well, whether you’re here for the romance or here for the games.

I’m kicking myself for putting off reading this for so long. I loved it. It was an absolute blast of a read. Someone please tell me we are getting more books in this series. I am guessing yes based on the ending of this one, but I have heard no actual news in that regard either way.

Overall, this was freaking fantastic. I loved it with my whole heart, even more than the 1st-book actually. Vivi is such a sensational protagonist and Rowin is just my kind of kink. Am I about to enter my Romantasy era 2.0, where maybe I actually read the books this time?

Thank you to Second Sky Books for providing me with a copy to read and review. Though I didn’t listen to the audio, I am confident this book is just as fabulous regardless of the format you read it in!

View all my reviews

Review: House of Monstrous Women by Daphne Fama

House of Monstrous WomenHouse of Monstrous Women by Daphne Fama
My rating: 4 of 5 stars

House of Monstrous Women is a slow burn Gothic Horror story set in the Philippines in 1986. We follow Josephine, who is living a fairly secluded life, seeing to her family’s property, del Rosario house.

Her parents were killed due to political strife within the country, and her older brother has since moved to Manila to try to make a name for himself. This leaves just Josephine to try to manage what’s left of their estate.

When she receives an invitation from her childhood best friend, Hiraya, to visit her, Josephine is surprised and excited. Of course she accepts. She’s missed Hiraya so much since Hiraya and her sister were forced to flee their village in the dead of night.

Hiraya’s family’s property is the infamous Ranoco house. There are many stories whispered about this island home, all of them involving Hiraya’s supposed family of witches.

Josephine has heard the stories, but she’s not afraid. She knows Hiraya too well to believe she would put her in danger. Josephine is anxious to reconnect with her, as well as her brother, Alejandro and his girlfriend, Gabriella, who Hiraya also invited to Ranoco.

Hiraya proposes they all play a game like they used to as kids. The winner of this game though, will be granted whatever their heart desires. Each person has something they deeply want, and they all agree it’s worth whatever risk to try to make those dreams reality, but how dangerous is this going to get?

With the house featuring as the ultimate playing board, the contestants settle in to try to seal their fates. As the rules are explained though, it soon becomes clear that they may have gotten in over their heads.

Will any of them be able to survive the game, let alone get what their heart truly desires, or is the house just going to seize them in their desperation?

‘Josephine felt stupid for thinking this place was like the del Rosario house at all. Its outer facade was just a mask of normalcy, hiding what lay within.’

As mentioned above, House of Monstrous Women is a slow burn, but one that I definitely feel paid off in the end. The beginning features a lot of character work, but also some genuinely spooky imagery. Once it gets to the game though, it really takes off.

I loved the setting. Ranoco house truly feels like a main character in this story. It was described so well, and even though it’s got some trippy vibes throughout, I still felt like I could picture everything vividly.

I would describe this story as being moody, gruesome, intense and jaw-dropping. There were moments in the beginning when I wondered if it was going to pick-up, and you might too, but trust me, just stick with it. It gets wild as it races toward the unpredictable conclusion.

I wasn’t prepared for the final scenes of this. It was just so good. I loved the themes Fama explored, and feel like she nailed the build-to-action ratio. It lulled me into a false sense of security, then ripped the rug out from under me and tried to smother me with it.

I would highly recommend this to Horror Readers of all varieties, but particularly to those who enjoy atmospheric, familial, or historical horror, with strong eco-elements, who don’t mind a slow burn.

Thank you to the publisher, Berkley, for providing me with a copy to read and review. I was really impressed with this and cannot wait to read more from Daphne Fama!!

View all my reviews

Dungeon Crawler Carl (Dungeon Crawler Carl #1) by Matt Dinniman

Dungeon Crawler Carl (Dungeon Crawler Carl, #1)Dungeon Crawler Carl by Matt Dinniman
My rating: 5 of 5 stars

💛❤️🖤💛❤️🖤💛❤️🖤💛❤️🖤💛

Dungeon Crawler Carl is the 1st-installment to Matt Dinniman’s epic Lit RPG series of the same name, which is currently taking the world by storm.

I picked this up for a Book Club discussion earlier this month and I’m so glad that I did. I’m absolutely obsessed with this book, have bought the next four, and cannot wait to continue on this journey with Carl and Princess Donut!

In this story, we follow Carl and his ex-girlfriend’s spoiled cat, Donut, as the world is destroyed by an alien race, and all survivors are conscripted into an intergalactically-televised reality competition show, Dungeon Crawler World

There are 18-dangerous levels in this subterranean labyrinth that Carl and Donut are going to have to navigate if they want to have any hope of survival. Trust me when I say, it’s not going to be easy.

Within the first 20-pages of this book, Dinniman had me absolutely hooked. The writing and plot are both so unique and entertaining, I never knew what to expect next. It truly kept me on my toes from start to finish.

I have heard a lot of people saying how fabulous the audiobook is, and I wish I could have had that format, but nevertheless, I found my hard copy super engaging as well.

After they enter the dungeon, Carl’s ex-girlfriend’s cat, Donut, who he was bravely rescuing from a tree at the time the action kicks off, gains the ability to talk, and she was born to entertain. You’d be hard pressed to read this and not fall in love with Donut.

Carl, as well though, is such a compelling main character. I adore him. He’s such a good human, and his whole development, everything he does and says, felt so genuine and believable to me.

It’s hard to say how you would react if put into this bizarre circumstance, but I think based on what we come of know of Carl’s training and life experiences, his reactions and ability to adjust to the nature of the dungeon makes sense.

Overall, this is an incredible start to a series. As much fun as it is, there is a lot of deeper themes and plot lines that I am anxious to explore more in future installments.

If you haven’t picked this up yet, and think it sounds at all interesting, I highly encourage you to give it a try. For me, this is sure to be one of my most memorable reads of 2025!!

View all my reviews

Review: Close Your Eyes and Count to 10 by Lisa Unger

Close Your Eyes and Count to 10Close Your Eyes and Count to 10 by Lisa Unger
My rating: 3 of 5 stars

**3.5-stars**

Close Your Eyes and Count to 10 features a extreme version of Hide-n-Seek, played by various daring Adults, and streamed online to countless fans.

Maverick Dillan is a wildly-popular creator and influencer in the Adventure space. This game is his baby, and even though it has been played before with disastrous consequences that still haunt him, he’s up to host another round.

This round of the game is set to be played on the remote Falcao Island. In addition to Maverick and his people, we follow single-Mom, Adele, whose children get her to sign up for the game.

After her husband left them, Adele has had to wear a lot of different hats in their family, including resident badass. When her kids show how enthusiastic they are for the game, and how much they believe in her, she would be hard pressed to say no.

Plus, the $1,000,000 prize could change everything for them.

This story is very social media based, so it’s not surprising we get snippets in a mixed media format to introduce the Reader to the game and the players.

While I loved the set-up and the premise behind the game, as well as all the players involved, the social media aspects did feel a bit over-exaggerated. It felt a little, and this is just my opinion, that maybe the author was perhaps pandering a bit to the BookTok crowd.

That’s a very minor point though. I thought the set-up and basic premise of this story were both very well developed. I love how pulled into Adele’s life I felt, and how much I was rooting for her as a contestant.

The game itself did remind of Hide by Kiersten White, but honestly, I feel like it was executed better here. No offense to anyone who loves Hide. I get it, but that one definitely fell flat for me with the gaming element.

This one gave me more of the fast-paced energy and drama that I wanted. I would recommend it to Readers who enjoy books with a gaming trope. It’s worth the read.

This does give a lot of insight into Maverick and his partners in their dealings behind the scenes of the show. That was a good element to add, although personally, I did feel like that took over a bit.

Nevertheless, I enjoyed my time with Close Your Eyes and Count to 10. I loved the idea of the game having a bit of a survival element, and the setting on a remote island was great. Also, Unger added in inclement weather, which I always appreciate.

Unfortunately, the further it went along, the more it started to lose me. I wanted more time with the contestants and what they were going through, and instead I felt that aspect was sort of overshadowed by the drama going on amongst the game’s hosts, as mentioned above.

It was still an entertaining read, however, even with these minor complaints. I just wish I could have felt as connected and intrigued with it at the end, as I did at the beginning.

I would recommend the audiobook format. It was engaging and kept me flying through. I found the narrator very believable, particularly in Adele’s perspective.

Thank you to the publisher, Harlequin Audio, for providing me with a copy to read and review. I haven’t read a lot from this author, but I do want to pick up more of her work.

Even though this wasn’t perfect for me, you cannot deny the fluidity and captivating nature of her writing.

View all my reviews

Review: Dating and Dragons (Dungeons and Drama #2) by Kristy Boyce

Dating and DragonsDating and Dragons by Kristy Boyce
My rating: 4 of 5 stars

**4.5-stars**

Dating and Dragons is the 2nd-book in the Dungeons and Drama YA-Romance series.

These books are companion novels that revolve around RPG-gaming, in particular, and as you may have guessed from the titles, Dungeons and Dragons.

In this installment, we’re following Quinn and Logan. Quinn has recently moved and is starting at a new high school. She hopes that joining a D&D group will be her opportunity to make some new friends.

Logan, is a participant in said D&D group, a bit of a leader and a hunk to boot. He’s charming, handsome and genuine, but there’s a catch. There’s a rule, agreed to by all members that they will not date other members.

Therefore, no matter how much chemistry Quinn and Logan are feeling, they cannot take the bait. Quinn really needs to be a part of this group. She left her old school under bad circumstances, and she’s not willing to be friendless again.

But maybe, baby, they could spend some time together secretly. That couldn’t hurt? Could it?

I loved this just as much as Dungeons and Drama!! I hope there are going to be more books in this series.

There’s something about Boyce’s character work that is just so sweet and compelling. I’ve loved every background of every character in these books.

The gaming element in this one, the D&D group involved, was so great and felt more in-depth than the gaming in the 1st-book. I loved that aspect. I’m not sure if that is true, or just my perception, but I appreciated it nonetheless.

I also adored Quinn as a main character, and even Logan. I’ll admit he had me swooning and blushing more than once. The chemistry between them was also so well done.

The secrecy and the way everything was resolved, Boyce did a great job developing all of that. There were moments when I wanted to shake them both (miscommunication, it’s a thing), but I still felt like it was realistically portrayed.

I’m not sure what the plan is for this series, if there will be more or not, but if there is, you better believe that I’m 1000% on board for it. These books have both made me giddy with how good they are.

Thank you to the publisher, Delacorte Romance, for providing me with a copy to read and review. I’m looking forward to more from Kristy Boyce.

View all my reviews